Mar 29, 2009, 04:09 PM // 16:09
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#1
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Academy Page
Join Date: Dec 2006
Profession: N/
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Curses Elite (Yes another what's the best skill topic)
So I just read through the Awaken Blood thread, (I'm really starting to enjoy these discussions) and it's got me thinking, if you plan not to use SS (or SV for that case) , what's another good curse elite?
[Plague Signet]
+ works great with conditions, and [epidemic]
+ Signet and 1 cast 4 recharge
+ Works well with [foul feast] and a [martyr] monk. (or even [cautry signet])
- No conditions, no use.
- doesn't work against enemies with strong condition removal.
- not that much damage over time.
[FoC]
+ Great AoE Damage + Life steal
- foes must be hexed so you usually need [Suffering]
- long recharge and 15e
[Corrupt Enchantment]
+ Enchantment removal
+ Easy 8 degen
+ only 5e and 10 sec recharge
- only lasts 10 sec and can be stripped
- enemy must be enchanted
[signet of Suffering]
+ Signet
+ At 16 curses, only 4 hexes are needed for 140 damage
- long recharge
- hard to use effectively
[lingering curse]
+ -33% Healing to enemies and 3 degen
+ 5e 1c 10recharge
- not that usefull in pve
[pain of disenchantment]
+ Good aoe damage and enchantment removal
-enemy must be enchanted
( I did miss a few, but that's because I rarely see them. Wither and Depravity are more for PvP too.)
What are your guys opinions? In my mind I usually go with Corrupt Enchantment or PoD, because of their dual effects. If I wanted a more spike spell I'd just use [Toxic Chill].
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Mar 29, 2009, 04:19 PM // 16:19
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#2
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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the best elite for a curses necro is [assassin's promise]
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Mar 29, 2009, 06:36 PM // 18:36
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#3
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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feast of corruption can be fun with 1 or 2 necro's of mesmer's with a lot of hexes.
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Mar 29, 2009, 06:43 PM // 18:43
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#4
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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lingering curse, spammable aoe degen with reduction to healing and forces monk to be overtly concerned with hex removal
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Mar 29, 2009, 07:03 PM // 19:03
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#5
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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If I am playing a cursing necro - it has to be AP.
I don't remember the last time I ran a cursing hero though. Probably the closest to it was a Discord guy with some curses.
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Mar 29, 2009, 07:44 PM // 19:44
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#6
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Forge Runner
Join Date: Mar 2006
Profession: N/
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most curse elites are pvp based...and i'm going to assume this is a pve thread.
[spiteful spirit] is really the only viable pve elite.
[plague sending] > [plague signet]
[rip enchantment] > [corrupt enchantment], [pain of disenchantment], [order of apostasy]
[necrosis] > [feast of corruption], [signet of suffering]
all the degen elites = useless in pve
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Mar 29, 2009, 08:14 PM // 20:14
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#7
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: BloodBath & Beyond
Profession: Rt/
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When I play Curses, I run a standard AP/MoP type bar.
If I run that with the triple necro setup, I find that SS is pretty useless. I'm calling every target, and the called targets don't last long at all. In this setup, I stick [lingering curse] on my Curses hero instead of SS. The degen is negligible, but the AoE healing reduction and cover hex are worth it, in my opinion.
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Mar 29, 2009, 10:20 PM // 22:20
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#8
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by snaek
[spiteful spirit] is really the only viable pve elite.
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[Assassin's Promise]?
Just because it isn't a curses elite, doesn't mean it's not awsome on a curses bar.
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Mar 29, 2009, 11:00 PM // 23:00
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#9
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Wilds Pathfinder
Join Date: Sep 2008
Guild: [YUM]
Profession: R/
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Quote:
Originally Posted by joshuarodger
the best two elites for curses necro are [spiteful spirit] and [assassin's promise]
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Corrected
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Mar 29, 2009, 11:23 PM // 23:23
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#10
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by talisk3
Corrected
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Why?
SS means that the foes needs to be doing something you don't want them doing.
Good players will just kill them before said foes can do said things.
The problem is that everything else is so shitty that people resort to SS. Just because they want to belong and do things that other classes do better. (Let's leave AP out of this. AP is broken beyond broken and it enables things that shouldn't be possible in this game.)
Seriously, I am still hoping they'll give us an elite which will be a mix of [Shadow Of Fear] and [Enfeebling Blood].
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Mar 30, 2009, 02:36 AM // 02:36
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#11
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Krytan Explorer
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[weaken knees] good for jq and the arenas, quick recharge and very good degen pressure
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Mar 30, 2009, 06:03 AM // 06:03
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#12
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by upier
Why?
SS means that the foes needs to be doing something you don't want them doing.
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SS+Reckless+SS is FTW. I haven't seen an AI healer that can outheal this. Especially when you're not worried about his melee/ranger pals (the Reckless bit) and have time to beat on him.
Now I know you and some others are going to say "OMFG REACTIVE HEXING SUCKS", but I chalk that up to the old "I wanna be cool on Guru". All my experiences in PvE tell me you can almost forget about a mob of warriors or rangers when you slapped Reckless+SS on 'em. Even more so in HM.
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Mar 30, 2009, 06:50 AM // 06:50
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#13
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Forge Runner
Join Date: Mar 2006
Profession: N/
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Quote:
Originally Posted by xenomortis
Just because it isn't a curses elite
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op is curse elites...not curse builds
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Mar 30, 2009, 07:33 AM // 07:33
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#14
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by cataphract
SS+Reckless+SS is FTW. I haven't seen an AI healer that can outheal this. Especially when you're not worried about his melee/ranger pals (the Reckless bit) and have time to beat on him.
Now I know you and some others are going to say "OMFG REACTIVE HEXING SUCKS", but I chalk that up to the old "I wanna be cool on Guru". All my experiences in PvE tell me you can almost forget about a mob of warriors or rangers when you slapped Reckless+SS on 'em. Even more so in HM.
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I've been running around with my ranger lately, using a flatbow and if you use the terrain nicely - one is able to score the first kill before the foes reach your aggro bubble.
Otherwise - you should be able to kill one or two guys before they even reach you.
They just die - and they didn't need to do anything bad to you.
(And the skill that is FTW in your combo is Reckless. Or SoF. SS is just a tiny bonus.)
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Mar 30, 2009, 07:58 AM // 07:58
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#15
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Frost Gate Guardian
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Quote:
Originally Posted by upier
SS is just a tiny bonus.
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Gitoutahere!
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Mar 30, 2009, 09:44 AM // 09:44
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#16
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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If I couldn't use Assassin's Promise I'd use Soul Bind.
In fact, whenever I'm forced into another secondary than /A as a Curses necromancer, I bring Soul Bind if no attractive secondaries exist.
On a side note, if Barbs had a 1 second casting time it would be a better elite than Spiteful Spirit. Actually, if we just made Barbs elite and kept the 2 second casting time it would still be stronger than Spiteful Spirit.
Last edited by Moloch Vein; Mar 30, 2009 at 10:16 AM // 10:16..
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Mar 30, 2009, 03:28 PM // 15:28
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#17
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Wilds Pathfinder
Join Date: Sep 2008
Guild: [YUM]
Profession: R/
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Quote:
Originally Posted by upier
Why?
SS means that the foes needs to be doing something you don't want them doing.
Good players will just kill them before said foes can do said things.
The problem is that everything else is so shitty that people resort to SS. Just because they want to belong and do things that other classes do better. (Let's leave AP out of this. AP is broken beyond broken and it enables things that shouldn't be possible in this game.)
Seriously, I am still hoping they'll give us an elite which will be a mix of [Shadow Of Fear] and [Enfeebling Blood].
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I see your point. But it's not like we can stop foes from attacking. Sure some skills will blind them, make it longer for them to cast, but they will still attack you.
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Mar 30, 2009, 03:42 PM // 15:42
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#18
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Krytan Explorer
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Quote:
Originally Posted by talisk3
I see your point. But it's not like we can stop foes from attacking. Sure some skills will blind them, make it longer for them to cast, but they will still attack you.
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[amity] [pacifism] It's out there just for the record.
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Mar 30, 2009, 03:53 PM // 15:53
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#19
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Emo Goth Italics
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Quote:
Originally Posted by cataphract
SS+Reckless+SS is FTW. I haven't seen an AI healer that can outheal this. Especially when you're not worried about his melee/ranger pals (the Reckless bit) and have time to beat on him.
Now I know you and some others are going to say "OMFG REACTIVE HEXING SUCKS", but I chalk that up to the old "I wanna be cool on Guru". All my experiences in PvE tell me you can almost forget about a mob of warriors or rangers when you slapped Reckless+SS on 'em. Even more so in HM.
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Reckless doesn't do anything in Hard Mode except for slap on the defensive bonus.
If you haven't seen it being outhealed, have you ever played areas with healers or are you talking areas that are so much of a joke you don't even need to have a keyboard?
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Mar 30, 2009, 04:50 PM // 16:50
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#20
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by talisk3
I see your point. But it's not like we can stop foes from attacking. Sure some skills will blind them, make it longer for them to cast, but they will still attack you.
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I think you seriously underestimate the speed with which kills can be scored.
It's not going to be worth waiting for foes to kill themselves.
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